3D Production Texturing WIP
So not the best progress photos because I wasn't expecting to post them. But just wanted to show how the texturing process of the pipeline for Production class was coming along.
The 3rd one is just a test I decided to do using Xgen. Xgen is super cool, but not sure if I will use it or not for the final product.
The modeling is tedious and the UV mapping was strenuous but I would say it's all worth it for the sake of texturing. It's pretty darn satisfying.