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3D Production Texturing WIP

So not the best progress photos because I wasn't expecting to post them. But just wanted to show how the texturing process of the pipeline for Production class was coming along.

The 3rd one is just a test I decided to do using Xgen. Xgen is super cool, but not sure if I will use it or not for the final product.

The modeling is tedious and the UV mapping was strenuous but I would say it's all worth it for the sake of texturing. It's pretty darn satisfying.

 
Hello...

A personal blog to help me stay motivated on the long journey to becoming an animator.

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"I am always doing what I cannot do yet in order to learn how to do it."

- Vincent van Gogh

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