3D Production: Sculpt 1 WIP

Hello Vertices my old friends...

Back to modeling. I'm pleased at how much I still remember. But still terrified because I've never had to model something to actually be rigged. And I've never modeled a character before either.
This thing is pretty scary-looking right now. I have until next Tuesday to get this and at least one other model complete and ready for texturing.

I'm only nervous because I'm sure I can get this model to look correct and good, but I'm worried things will fall apart and it will be found to not be functional when I go to rig it or even texture it. My topology may be totally screwed up and I'll have to start over.
But my hope is that this model is so simple, that there shouldn't be too many problems with it. These characters are about as basic as can be because they don't have to be realistic at all or even have a bottom half. The fingers don't have to work either. Really the only rigging to be done will be to make the mouth move and the arms from the shoulders and elbows.
So thank the animation gods for that!
But I can't let fear control me or hold me back. I just need to press forward and finish this model. If things go wrong or I need to start over so be it. But pacing around wondering if bad things will happen is not going to get me anywhere.
I worked some more in the rigging book yesterday and completed my parenting exercise for the Dweeb rig. I'm getting what I need to get done. I'm still on par, but let's aim for a birdie.