Ballet Blocking Round 1

First blocking pass on 4's.
I'm intimidate by figuring out the timing. Timing is one of the most tedious parts and yet timing IS animation. So you better good at it.
If I'm being honest, I kind of winged timing when I did it in 2D and just eyeballed it. I know that eyeballing it sometimes works, but I feel like with 3D, because it's so clean it's harder to hide and you need to be a lot more particular.
Something I can see I can work with in this animation is arcs. I see putting a nice smooth arc would look good when she takes the step back.
This was a fun one to do. I really hope it turns out all right.